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Comments And Analysis |
So, you want to design some ships to carry cargo and passengers, and you want the ships to be as efficient as possible. This page should give you an idea of which ships designs are the most efficient for carrying cargo and passengers.
Assumptions And Conventions
The following assumptions are made for this discussion:
Efficiency Criteria
Three different criteria are considered when determining efficiency; Cost Per System, Return on Investment (ROI), and Pay Back Period.
Boat Bays Verses Atmospheric Capabilty
As commercial ships must have a way of getting cargo or passengers to the surface of a planet or moon, each design must have either a boat bay (Bb) or be Atmospheric Capable (AC). Designs for hull sizes of FT0 through FT4 will have a version with each of these options. Designs for hull sizes of FT5 and larger will only have the boat bay option, since it is a required part of the design. The Small Boat Bay (BbS), being the cheapest of the boat bays, will always be the type of boat bay carried. The cost of one shuttle (20 Mc) will be added to the cost of a ship with a boat bay (a shuttle is the selected small craft to conform with Sky Marshal #2, 15.04.03b, CFN Freighter Design, page 44).
Freighters
| Designation | TL | HS | Holds (H) |
Cost (Mc) |
Maint. (Mc) |
Net | Cost Per System | ROI (%) |
Pay Back |
Rank | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Mc / H | Rank | ||||||||||
| Freighter 0 AC | 1 | 7 | 4 | 34.6 | 2.7 | 0.3 | 11.53 | 11 | 0.87 | 115.3 | 12 |
| Freighter 0 Bb | 1 | 7 | 3 | 42.5 | 3.2 | -1.2 | 31.25 | 13 | -1.92 | Never | 13 |
| Freighter 1 AC | 1 | 12 | 8 | 56.4 | 4.3 | 2.7 | 8.06 | 3 | 4.79 | 20.9 | 5 |
| Freighter 1 Bb | 1 | 12 | 7 | 63.0 | 4.7 | 1.3 | 13.83 | 12 | 1.57 | 63.8 | 11 |
| Freighter 2 AC | 1 | 16 | 11 | 78.0 | 5.9 | 4.1 | 7.80 | 2 | 5.26 | 19.0 | 3 |
| Freighter 2 Bb | 1 | 16 | 10 | 83.0 | 6.2 | 2.8 | 11.44 | 10 | 2.72 | 36.8 | 10 |
| Freighter 3 AC | 1 | 20 | 13 | 100.5 | 7.6 | 4.4 | 8.38 | 7 | 4.38 | 22.8 | 8 |
| Freighter 3 Bb | 1 | 20 | 12 | 104.0 | 7.8 | 3.2 | 11.27 | 9 | 2.58 | 38.8 | 9 |
| Freighter 4 AC | 1 | 30 | 21 | 151.0 | 11.4 | 8.6 | 7.55 | 1 | 5.70 | 17.6 | 1 |
| Freighter 4 Bb | 1 | 30 | 20 | 151.0 | 11.3 | 7.7 | 9.00 | 8 | 4.50 | 22.2 | 7 |
| Freighter 5 | 2 | 45 | 31 | 226.3 | 18.6 | 11.4 | 8.21 | 5 | 4.63 | 21.6 | 6 |
| Freighter 6 | 3 | 60 | 46 | 356.8 | 24.7 | 20.3 | 8.37 | 6 | 5.39 | 18.6 | 2 |
| Freighter 7 | 5 | 80 | 57 | 432.0 | 33.9 | 22.1 | 8.07 | 4 | 4.89 | 20.5 | 4 |
All the efficiency criteria indicate that the Freighter 4 AC is the preferred unit to build for both Imperial Freighters and the CFN. Beyond that, things are not so clear. For Imperial Freighters, the Freighter 1 AC is a reasonable option early in a campaign, since, at Tech Level 1 or above, these ships can be built in one turn from a single shipyard. Further, if such ships become superfluous, they are not too bad as investments in the Government Pool of the CFN.
Liners
| Designation | TL | HS | Quarters (Q&Qs) |
Cost (Mc) |
Maint. (Mc) |
Net | Cost Per System | ROI (%) |
Pay Back |
Rank | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Mc / Q | Rank | ||||||||||
| Liner 0 AC | 1 | 7 | 3 | 51.6 | 3.9 | -0.9 | 17.20 | 12 | -1.74 | Never | 11 |
| Liner 0 Bb | 1 | 7 | 2 | 55.5 | 4.2 | -2.7 | 50.33 | 13 | -3.58 | Never | 10 |
| Liner 1 AC | 1 | 12 | 6 | 104.4 | 7.8 | -0.3 | 13.92 | 8 | -0.29 | Never | 12 |
| Liner 1 Bb | 1 | 12 | 6 | 102.0 | 7.7 | -0.2 | 16.27 | 11 | -0.16 | Never | 13 |
| Liner 2 AC | 1 | 16 | 9 | 138.0 | 10.4 | 1.6 | 11.50 | 2 | 1.16 | 86.3 | 4 |
| Liner 2 Bb | 1 | 16 | 8 | 139.0 | 10.4 | 0.1 | 15.14 | 10 | 0.06 | 1,590 | 9 |
| Liner 3 AC | 1 | 20 | 11 | 178.5 | 13.4 | 1.6 | 11.90 | 6 | 0.90 | 111.6 | 6 |
| Liner 3 Bb | 1 | 20 | 10 | 168.0 | 12.6 | 0.9 | 13.93 | 9 | 0.48 | 208.9 | 8 |
| Liner 4 AC | 1 | 30 | 17 | 281.0 | 21.1 | 2.9 | 11.71 | 4 | 1.03 | 96.9 | 5 |
| Liner 4 Bb | 1 | 30 | 16 | 277.0 | 20.8 | 1.7 | 13.20 | 7 | 0.57 | 174.7 | 7 |
| Liner 5 | 2 | 45 | 26 | 421.3 | 31.6 | 5.9 | 11.77 | 5 | 1.34 | 74.8 | 3 |
| Liner 6 | 3 | 60 | 35 | 568.0 | 42.6 | 8.4 | 11.53 | 3 | 1.43 | 70.0 | 1 |
| Liner 7 | 5 | 80 | 48 | 791.0 | 59.3 | 11.2 | 11.50 | 1 | 1.38 | 72.4 | 2 |
If building liners to carry troops, Liner 2 AC is the best buy, with Liner 6 and Liner 7 being better options as Tech Levels increase. Clearly, liners are never used as investments (apparently the Starfire universe doesn't have any luxury cruise ships).
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Updated 24 April 2000. |