Logo The Keep Campaign
Player Units

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Player Mercenary Units In The Campaign

The mercenary units described herein are run by the players in the campaign. Each player controls one unit, although players are allowed to start a new unit if their's is destroyed.

Each player started on the planet Outreach as a former military officer with dreams of glory. The player had a unit commander (a Veteran Mechwarrior), three friends (Regular Mechwarriors), a personal battlemech (up to 80 tons), and 60,000,000 C-Bills. The unit commanders were free to purchase battlemechs and/or combat vehicles from the dealers on the planet. After forming their unit, the new mercenary commanders registered with the Mercenary Review and Bonding Commision (MRBC). Each negotiated a contract and set off on their new careers.

The organization and histories of all units registered with the MRBC are open information, available to all mercenary commanders and employers.

Players In The Campaign
Player / Commander Unit Name Status
Ed Black Black's Dawgs Disbanded
Jason Brubaker Jason's Juggernauts Disbanded
Ken Buchs Hammer's Slammers Active
Jason Dawson Trenchard's Doomguard Active
David Farmer Harlequin's Joke Active
Troy Fisher Mjollnir Destroyed
Rich Flower The Carnifax Disbanded
David Hannigan Robert's Rangers Destroyed
David Hannigan Warfield's Combat Team Active
Greg Hart Hart's Vultures Active
Kent Jakway Angent's Antagonists Active
Ian Miller 71st Air Cavalry Active
Mike Miller Gray Shadow Company Active
Ryan Nine Reavers Active
Dan Pulley Death Angels Active
Jason Rouche Rommell's Regulators Active
Scott Smith Psychotic Strikers Active

Status Notes
  Active = The mercenary unit is currently active in the campaign having or seaking a contract.
  Destroyed = The mercenary unit was destroyed or effectively eliminated in combat and is no longer active in the campaign.
  Disbanded = The mercenary unit was disbanded due to inactivity and is not active in the campaign.

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Campaign Battletech Updated 2 July 1999.